Digital Dance

Dance and movement speak their own language, an expressive language that is used in theater as much as spoken language or text. At the same time this expressive language forms the enviroment in a physical way, more than the spoken word. The enviroment influence the choreography and visa versa.

For this project we were given the follwing assignment: Design a virtual environment that derives its form from the rhythm and the dynamics of movement and sound. Illustrate the environment to the audience with an animation, which is the introduction and instruction. Make sure there is a goal, and round the interaction off with again an animation, that is at the same time an explanation and a enlargement of the narrative.

In the animation created for this project you are introduced to an underwater scene. A lightbeam wakes 2 creatures lying on the bottom of the seafloor. Out of curiosity they swim along the lightbeam to the surface. The most enthousiastic creature jumps out of the water and continous to fly towards the light. The other stays behind but joins the other when he comes back to get him. Together they fly towards the light until one of them gets a bit too close.

In this story shimmer a few philosphical theme's as well as the mythological story of Icarus.

The animation was redone in 2002, see Intentio Luminis

Screenshots

 
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